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26f28cdb48
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Use TryFrom() instead of custom solution
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2020-02-20 19:50:07 +01:00 |
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0f20b2801b
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Ongoing cleanup
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2020-02-20 19:31:41 +01:00 |
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6efb1507ff
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Fix warnings
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2020-02-19 12:45:47 +01:00 |
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67e2d7140b
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WIP commit
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2020-02-17 19:23:27 +01:00 |
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92855bf6b9
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Implement proper shutdown
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2020-02-17 19:23:16 +01:00 |
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74234dd405
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GBC features
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2020-02-16 20:53:34 +01:00 |
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28d792e48d
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Simplify framerate limit
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2020-02-14 20:08:01 +01:00 |
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57b8438144
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Merge branch 'master' into audio
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2020-02-14 11:39:01 +01:00 |
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ddb1da4367
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Move to edition=2018
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2020-02-14 11:23:31 +01:00 |
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50471f1ec6
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Update SDL + rust fmt
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2020-02-14 11:21:48 +01:00 |
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Kevin Hamacher
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2367e891a4
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As good as working
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2017-01-19 22:34:15 +01:00 |
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Kevin Hamacher
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9ddd8ac21c
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Trying to figure this audio stuff out
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2017-01-17 17:56:11 +01:00 |
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Kevin Hamacher
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34ae61e649
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Pass all CPU tests in GBC fast mode (timer)
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2016-06-02 15:26:11 +02:00 |
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Kevin Hamacher
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a58e599c7a
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Fix DAA
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2016-06-02 13:49:21 +02:00 |
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Kevin Hamacher
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023b9ff0e4
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Speed enhancements; Write savefiles
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2016-06-02 13:22:35 +02:00 |
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Kevin Hamacher
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dc0656475f
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Some cleanup; Delayed rendering
SDL will only used as soon as all pixels have been described
in the internal buffer.
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2016-06-01 23:52:07 +02:00 |
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509a76924a
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sprite cleanup part 1
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2016-06-01 19:11:23 +02:00 |
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Kevin Hamacher
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4221ed06ac
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Improve MBC3; Fix VRAM DMA
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2016-06-01 15:54:41 +02:00 |
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Kevin Hamacher
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19f31cfbbf
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Fix some overflows
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2016-06-01 15:02:53 +02:00 |
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e8da2e4958
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Fix some prints, copy MBC3 -> MBC1
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2016-06-01 15:01:41 +02:00 |
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Kevin Hamacher
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3458d4b7d9
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Split MBC logic
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2016-05-29 22:04:22 +02:00 |
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Kevin Hamacher
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411f0876af
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Fix stack offsets; Passes two more tests.
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2016-05-29 20:59:37 +02:00 |
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Kevin Hamacher
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2b2659986e
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Fix a couple CB opcodes; Pass more tests.
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2016-05-29 20:53:17 +02:00 |
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Kevin Hamacher
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72507fb8b4
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Fix ADD HL, SP; Pass test #3
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2016-05-29 20:27:36 +02:00 |
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Kevin Hamacher
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7dadc79078
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Fix ADD, ADC, SUB, SBC, CP; Pass test
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2016-05-29 20:22:10 +02:00 |
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1e04879770
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Add readme; SRA bugfix
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2016-05-29 15:35:13 +02:00 |
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ecb66dba71
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Update other rotate/shift instructions
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2016-05-29 15:24:26 +02:00 |
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9040214b85
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Fix RR and RRC
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2016-05-29 15:16:44 +02:00 |
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fbffa7dccb
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Fix SRL and SRA
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2016-05-29 15:13:33 +02:00 |
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4a1b335887
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Try to fix DAA
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2016-05-29 14:43:13 +02:00 |
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691147631a
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Fix writing to F register
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2016-05-29 14:34:34 +02:00 |
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47a4b0c720
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Inlining performance critical functions
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2016-05-29 14:18:47 +02:00 |
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b71397d16a
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Improve timer; Add 16 px sprite support
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2016-05-29 13:01:36 +02:00 |
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1ad3d47c88
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Add input; Add RLCA
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2016-05-29 11:58:35 +02:00 |
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44c8b2e7d8
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Add VRAM DMA; Add basic timer support
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2016-05-28 23:57:14 +02:00 |
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6d675616f1
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Add SET instruction; Add WRAM support
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2016-05-28 23:34:32 +02:00 |
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81567c97c4
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Add more prefix commands
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2016-05-28 22:52:52 +02:00 |
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001eb19df3
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Add message loop; Implement all basic instructions
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2016-05-28 22:44:48 +02:00 |
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Kevin Hamacher
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710b057f54
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Honor flags more. Deny direct reg access
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2016-05-28 15:41:44 +02:00 |
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Kevin Hamacher
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d91fa7d75b
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Fix HL+, add cpu instr testsuite
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2016-05-28 14:10:36 +02:00 |
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Kevin Hamacher
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e3fce0bcc5
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Add cartridge mod; Add sprite support
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2016-05-28 12:57:06 +02:00 |
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Kevin Hamacher
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f10744b2a6
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RL instruction fix; Nintendo logo correct
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2016-05-28 10:18:12 +02:00 |
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b52347d5c7
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Add commands; Do not panic!
Errors will be ignored, just to test how far we come
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2016-05-27 16:57:25 +02:00 |
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c733c05e38
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Fix RL(A) instruction
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2016-05-27 13:48:08 +02:00 |
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Kevin Hamacher
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31117963e5
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Move more logic to functions
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2016-05-26 20:51:23 +02:00 |
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Kevin Hamacher
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0fdfa9ae63
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Even more cleanup
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2016-05-26 20:25:44 +02:00 |
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Kevin Hamacher
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79d2c99c06
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cleanup
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2016-05-26 18:56:22 +02:00 |
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Kevin Hamacher
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396e87304e
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Serial and Timer class, cycle counting
Also a little bit of refactoring.
Move VRAM to the display object
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2016-05-26 15:47:08 +02:00 |
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Kevin Hamacher
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94e73b2eda
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Add basic hardware IO.
Emulator passes bios! hooray
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2016-05-26 14:18:02 +02:00 |
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Kevin Hamacher
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8df38e9c11
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Initial commit
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2016-05-25 22:51:40 +02:00 |
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